6/2 Hex Pressure Build by Vimes+Tearz

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6/2 Hex Pressure Build by Vimes+Tearz

Post by Tearz on Sun 25 Feb - 17:19


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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by skye on Sun 25 Feb - 20:15

so weird...

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by fudgewaffle on Sun 25 Feb - 22:04

the mesmer ganker is not good at ganking, because he has serious energy management issues...the only npc it can possibly gain energy from (with power drain) is the bodyguard

however, when we played this today, i did find that it was very effective at running around the opposing monk line (defending itself as needed with rit skills) and disrupting the opposing team's hex removal

i would put the ganking mesmer with the main group, put in images of remorse instead of accumulated pain, and replace the other mesmer with condition based degen (I think a Ranger using barbed arrows could be effective here, or an A/R with sharpen daggers AND Apply Poison) to avoid hex stacking

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by skye on Sun 25 Feb - 22:56

ya, i discovered it was affective at actually staying in the main group more than ganking too, especially for screwing up the sin spikes.

I didn't really like the war here though, i toltally think the hammer war would have spread alot more chaos.

la-la la-la, la-lalala-laaaa, la-la la-la, la-la-laaaaaaa
" "

ummm hmm needa do essay, i forget the rest of what i was gona say lolz

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Tearz on Mon 26 Feb - 18:36

skye sword was for ulcerous lungs... -7 degen > kd

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by fudgewaffle on Mon 26 Feb - 22:53

well if we add a bleed ranger we might be able to do without sever artery and make both of you happy Smile

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Tearz on Tue 27 Feb - 17:00

fudgewaffle wrote:well if we add a bleed ranger we might be able to do without sever artery and make both of you happy Smile
lol skye wants a hammer war instead of sword war for kd, so bleed ranger is okay for me but not for skye lol

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Tearz on Tue 27 Feb - 17:00

btw also steady stance is WAY better than bleed ranger in this build imo cause we need dmg moreso than the bleeding... but sword=dmg+bleeding so idk...

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by fudgewaffle on Tue 27 Feb - 18:39

i didn't want to take out the warrior, i wanted to replace the first mesmer with a bleed ranger, move the ganking mesmer into the main group, and add something else as ganker

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Guest on Wed 28 Feb - 0:14

won't it be better to take out mending touch and add in gash so the tank can do more dmg...? also it says ally so dunno if it includes you.

can we add in Arcane
Languor somehow? cause i found it pretty good on monks when your team is about to spike or attack.....either you kill some1 or the monk get exhaustion....maybe we can use that in a new build?

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Tearz on Wed 28 Feb - 8:46

for mend touch, yes it does work on you, so it's more important. also, the war already has 3 attacks, so dont need another one

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by fudgewaffle on Wed 28 Feb - 12:06

arcane languor? it's a pressure build and languor's duration isn't long enough, prob wouldn't work too well

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by skye on Wed 28 Feb - 13:15

i dont like arcane languor, it has potential, but u have to use it perfectly. weeeeeeeee

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by IceNutz on Wed 28 Feb - 19:15

ally is anyone in who doesn't attack you

other ally is anyone who doesn't attack you that isn't you.
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Re: 6/2 Hex Pressure Build by Vimes+Tearz

Post by Guest on Thu 1 Mar - 1:25

oo i c thx all

perhaps arcane languor can be used in a spike build???

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Re: 6/2 Hex Pressure Build by Vimes+Tearz

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